Agree the offer. Lock it in. Trade together.
Connect with a four-digit trade code, review both offers and lock the items before confirming. The exchange is designed to complete only after both players confirm. Received items go to a Trade Inbox that can be accessed from an available terminal. Multiplayer testing is checking cancellations, reservations, repeat trades and item handling before release.
What it brings to your game
- Two survivors trade from separate terminals using a four-digit code
- Review offers, lock items, then both confirm the exchange
- Trade Inbox accessible from an available terminal
- Unlock at level 49; craft in the Fabricator
- Crafting recipe: 20 Metal Ingots, 20 Crystal, 15 Cementing Paste and 5 Oil
- Paintable with standard dyes
Getting started
- Public installation instructions will be added at release. The following describes the current test workflow.
- Player A adds an offer to their terminal and selects Start Trade.
- Player B adds an offer at a separate terminal and joins using the four-digit code.
- Both players review the offers and select Lock Items. Changing a locked offer requires cancellation.
- Both players select Confirm, then collect received items from the Trade Inbox when unlocked.
See the official project page for current files and any additional installation notes.




